this is the code for the render ad
Snarky Brides

Choose Your Own Adventure - Zombie Apocalypse.

So this might be totally lame, or awesome, but I'm bored and want to goof around. Hopefully, because I choose zombies, I won't be trying too hard ;) 

THE GAME: I'll be posting a scenario and giving options to further the story. Because it'll be impossible to keep up with 20 different decisions, if this gets going, I'll just give it time for 5-10 people to reply with their choice, and go with the most popular as the choice. 

You wake on the floor of a rectangular room about ten feet by twenty feet. The surfaces are covered in a layer of dust. There is a large door on your left side, and to your right is an old TV on a stand. Beside the TV is a cabinet, with shelving to either side. On the shelves are a length of rope about ten feet long, a box of matches and a rusted tin can. 

In the center of the room is a small table with a single chair. The chair is missing one leg, and leans awkwardly to the side. They are placed upon an old, ratty rug. On the wall parallel to the table is a small window close to the ceiling.

YOUR OPTIONS:

1. Venture outdoors and scout the area.
2. Fortify the bunker in whatever way you can.
3. Curl into the fetal position and cry loudly.

«13

Re: Choose Your Own Adventure - Zombie Apocalypse.

  • Poop, no one wants to play with me. 
  • I loved those books!

    I choose 1!
    Image and video hosting by TinyPic BabyFruit Ticker
  • Can I play?
    If so, I choose #1.
  • 1 seems to be the only logical option thus far.
  • I'll play, I pick #1 too.
    image
    image
  • AnysunriseAnysunrise member
    5000 Comments Combo Breaker
    edited November 2010


    You walk out the door and find yourself in a large desert. There appear to be 2 or 3 bunkers similar to yours several miles away. There is a faint orange glow on the horizon, and the sky is clouded over with billowing grey clouds.

    You circle around the building you just exited. The siding consists of silvery metal sheets; likely aluminium. The roof is shingled with a similar material. Around the back, there is a broken down SUV, windows smashed and seats gouged. There appears to be blood smears along the steering wheel and dashboard.

    YOUR OPTIONS:

    1. Look inside the car, and possibly attempt to start it.
    2. Terrified by your abandonment, you flee back into the bunker.
    3. Gather what you can, and make your way to the other buildings you saw in the distance in the hopes of finding others.
  • 3.

    This is awesome.
    Image and video hosting by TinyPic BabyFruit Ticker
  • I choose option 3...I wanna look around some more.
    Follow Me on Pinterest
  • #3. Not sure what the point of starting the car would be. Where would I drive to?
  • Dude. We are all synced. I think we would all survive a zombie attack.
    Image and video hosting by TinyPic BabyFruit Ticker
  • AnysunriseAnysunrise member
    5000 Comments Combo Breaker
    edited November 2010
    You trudge back into the building. You debate quietly with yourself for a moment,
    considering what you can reasonably carry. You decide on the rope, which 
    you wrap around your shoulder, the matches, and ultimately decide on breaking 
    off a table leg for protection.

    You walk back outside. The clouds obscure the sun, but you guess it to be 
    late afternoon. You are filled with a sense of dread at the thought of the 
    incoming night. You make your way through the sand, estimating about 
    half an hour to the nearest bunker.

    A low moaning hums in your ears. You turn your head abruptly, 
    only to see someone lumbering towards you. At first, you think they are injured, 
    but as they gain on you, you realize that the flesh is melting off their face,
    and their clothes are soaked in blood.

    YOUR OPTIONS:

    1. Hold your ground. You have a club, mother fvcker!
    2. Make a break for the bunker. It's slow moving and appears to be alone; you can outrun it.
    3. Curl up into the fetal position and cry loudly.

    ETA: I dunno wtf is going on with my formatting.
  •  I would go with #2. I would be too afraid to attack at this point, however I may in the minority.
    image
    image
  • NebbNebb member
    10000 Comments 5 Love Its Combo Breaker
    edited November 2010
    1 depending on how big the guy is (I didnt read it right the first time)
  • In Response to <a href="http://forums.theknot.com/Sites/theknot/Pages/Main.aspx/wedding-boards_snarky-brides_choose-own-adventure-zombie-apocalypse?plckFindPostKey=Cat:Wedding BoardsForum:17Discussion:18700b75-2b2d-49d7-b815-48db4ae32808Post:f97bc872-4852-4811-9049-6165861766e3">Re: Choose Your Own Adventure - Zombie Apocalypse.</a>:
    [QUOTE]In Response to Re: Choose Your Own Adventure - Zombie Apocalypse. : As long as choice #3 doesn't end with, "You go search the other bunkers. You open the doors and hoards of the undead eat your tasty flesh. You lose."
    Posted by cfaszews25[/QUOTE]

    This made me laugh. I pick 2 this time.
    Image and video hosting by TinyPic BabyFruit Ticker
  • 2. Unless i thought I could take him, then possibly 1.
  • You sprint towards the bunker. The sand slows you down, but you still vastly outpace your undead pursuer. You need to stop and catch your breath about 50 feet before the bunker. You look behind you; it seems to have lost interest, and wanders aimlessly in the other direction.

    You pick yourself up and finally reach the building. It is similar in size and appearance to yours. You run around to the other side where you find the door. You try the handle, but it appears to be locked. You knock frantically, but no answer.

    YOUR OPTIONS:

    1. See if you can find a window and peer inside.
    2. Start screaming madly in the hopes that the inhabitants for some reason didn't hear your knocks.
    3. Start smashing at the door with your table leg.
  • #1. I find the other options reckless.
    image
    image
  • Bah you guys are pussies, im out.
  • In Response to <a href="http://forums.theknot.com/Sites/theknot/Pages/Main.aspx/wedding-boards_snarky-brides_choose-own-adventure-zombie-apocalypse?plckFindPostKey=Cat:Wedding%20BoardsForum:17Discussion:18700b75-2b2d-49d7-b815-48db4ae32808Post:bf00140d-9113-4e8c-bf86-26894af96138">Re: Choose Your Own Adventure - Zombie Apocalypse.</a>:
    [QUOTE]Bah you guys are pussies, im out.
    Posted by Nebb[/QUOTE]

    Ha, I just don't see the point off screaming my head off or breaking my chair leg. :)
    image
    image
  • I didnt want to run ANYWHERE I wanted to bash the guys head in. Thats what I meant. I need to go make dinner anyways.
  • In Response to <a href="http://forums.theknot.com/Sites/theknot/Pages/Main.aspx/wedding-boards_snarky-brides_choose-own-adventure-zombie-apocalypse?plckFindPostKey=Cat:Wedding%20BoardsForum:17Discussion:18700b75-2b2d-49d7-b815-48db4ae32808Post:d4de1d0d-9ce7-4fdf-a5b3-4a9e1d815e8b">Re: Choose Your Own Adventure - Zombie Apocalypse.</a>:
    [QUOTE]I didnt want to run ANYWHERE I wanted to bash the guys head in. Thats what I meant. I need to go make dinner anyways.
    Posted by Nebb[/QUOTE]

    I know. I knew you would want to attack. In the case of any zombie apocalypse, I expect you to be our hero. Enjoy your dinner.
    image
    image
  • I'll go with #1.

    I love this. Good idea Any!
  • You walk around to the other side of the bunker. You spot the window, in a similar spot to yours. You're struck by the odd coincidence, and ponder the strangeness for a minute. Shaking your head in futility, you evaluate the window. You stake your table leg into the ground and lean it against the wall. With the leg as support, you should be able to pull yourself up to the window.

    You succeed, and stretch your head over the window sill. It is getting darker, but you manage to make out the shape of a man of about average size. He appears to be in the fetal position, crying loudly. You bang on the window to catch his attention. He jolts up in surprise, but you eventually convince him to let you in.

    YOUR OPTIONS:

    1. Now that you aren't alone, fortify the bunker for the night.
    2. Toss that crybaby out as zombie bait.
    3. You still have an hour or two of daylight. Make your way to the second bunker, in the hopes that you can find someone less useless.
  • I am torn between #1 and #3, very tempted by #3 though. With one or two hours of daylight it sounds like a safe bet that I would make it to the next one, and see whats up.
    image
    image
  • You leave the man-baby to his own devices. You can't afford to be slowed down. 

    You make it about 15 minutes before you hear once again that low moaning. This time though, you stand your ground. You need to test yourself against these foul creatures to see what you, and they, are capable of.

    The shumbling mass of rotting flesh shudders towards you. You brace yourself, table leg held tightly in your hand. It comes steadily closer, and you see the details of its gruesome portrait. Flesh scraped off bone, tendons tearing away from its body. Its left leg was shattered, accounting for the stumble.

    It's within your hitting distance now. With a deep breath, you wind your makeshift club back and slam it into the creature's head.

    It explodes in a mass of bone and blood and brain. It makes one last gasping step before crumbling to the ground. Victory!

    YOUR OPTIONS:

    1. Use one of your matches to light it on fire, and perform a brief victory dance.
    2. Humbly continue on your journey, throughly shaken.
    3. Head back to the cry-baby bunker, not willing to test your luck twice.
This discussion has been closed.
Choose Another Board
Search Boards